Tech & Design (Ages 9 to 11)

Designed for curious minds aged 9–11, this camp is an exciting introduction to the world of technology, design, and hands-on learning. Young participants will explore TurtleStitch to code simple embroidery patterns and gain hands-on experience with BERNINA sewing and embroidery machines. They will learn about design thinking by tackling fun, real-world challenges, transforming their imaginative ideas into tangible prototypes using sustainable materials.

The design process focuses on sparking curiosity and encouraging creativity through collaboration. Students will build confidence as they share their creations with peers and receive guided feedback to refine their work. With teamwork, self-expression, and problem-solving at its core, this camp offers younger learners an unforgettable opportunity to explore their potential and ignite a lifelong love for innovation.

 

Camp Asia Elite Sports coach
Phyo Thant Kyaw: Design Educator

Phyo is an educator and designer with a background in Fashion Management and Design. At BERNINA Education, he has developed and taught innovative design curriculums emphasising creativity and sustainability, to over 150 students.

Phyo’s expertise spans arts pedagogy, fashion design, and emerging technologies. His artistic work has been featured in exhibitions during Singapore Art Week and at the Istana.

Background
Fashion Management & Design
150+
Students
Taught innovative design curriculums at BERNINA Education
Exhibitions
Singapore Art Week & the Istana
Expertise
Arts pedagogy, fashion design,
and emerging technologies

Age Days Timing Price Per Week
(9-11) Tech & Design Monday to Friday 9 am to 3 pm $800 (5-day camp)
(9-11) Tech & Design - 3 days Monday to Wednesday 9 am to 3 pm  $630 (3-day camp)

*Price includes a healthy lunch (cooked fresh daily), morning and afternoon snacks and a Camp Asia T-shirt

Sample Timetables

Tech & Design (Ages 9 to 11)

Time Monday Tuesday Wednesday Thursday Friday
08:30-09:00 Arrival
09:00-10:00

Introduction & Discussion

Students get to know each other and play a Cahoot game to test their knowledge on BERNINA machines.
Introduction to BERNINA’s state-of-the-art technology, brief rundown of the camp.

Coding with Turtlestitch (continued)

Students pick up where they left off and complete their coded designs.

 

Design Thinking

What is Design Thinking? Empathize, Ideate, Design, Prototype, Test.

Students participate in activities that teach them about Design Thinking.

Pitch Preparation

Students work on their presentations, documenting their process and pitching what they have created.

 

Pitch Preparation

Students complete and finalise their pitch, rehearsing their presentations.

 

10:00-10:30 Break
10:30-11:30

Machine Operations: Sewing

Students learn machine operations and have hands-on experience and practice on the machine. Students explore decorative stitches.

Machine Operations: Embroidery

Students learn about accessories required for embroidery and have hands-on experience with it.

Introduction to Bianco

Students are introduced to Bianco, an app that translates drawings into embroidery.

Design Brief

Students split into teams and given a design brief and problem statement.

Group Discussion

Students brainstorm and design a product that fits the brief.

Prototyping Ideas

Students begin to test their ideas, engage in consultations with Trainers whenever they need advice or help.

Finishing Touches

Students complete their projects, ensuring that they have created a well designed and well made product.

11:30-12:30
12:30-13:00 Lunch
13:00-14:00

Creation of a Stitch Page

Students create a fabric Stitch Page out of their explorations and experience sewing on different materials like leather, plastics, aluminium and wood.

Coding with Turtlestitch

Students learn how to code with Turtlestitch

 

Embroidery of Coded Designs

Students apply what they learned and embroider their codes onto their Stitch Page.

From Flat to Form

Students get to see their design come to life

Prototyping Ideas

Students begin to test their ideas, engage in consultations with Trainers whenever they need advice or help.

Prototyping Ideas

Students begin to test their ideas, engage in consultations with Trainers whenever they need advice or help.

Fashion Show

Students to present their pitches and products to a panel of judges who will award a winning team.

 

14:00-15:00
15:00 Afternoon Snack and Home

Tech & Design (Ages 9 to 11) - 3 days

Time Monday Tuesday Wednesday    
08:30-09:00 Arrival
09:00-10:00

Introduction & Machine Operations: Sewing

Introduction to BERNINA’s state-of-the-art technology, brief rundown of the camp.

Machine Operations: Embroidery

Students learn about accessories required for embroidery and have hands-on experience with it.

Prototyping Ideas

Students begin to test their ideas, engage in consultations with Trainers whenever they need advice or help.

 

 

10:00-10:30 Break
10:30-11:30

Machine Operations: Sewing (continued)

Students learn machine operations and have hands-on experience and practice on the machine. Students explore decorative stitches.

Creation of a Stitch Page

Students create a fabric Stitch Page out of their

explorations and experience sewing on different materials like leather, plastics, aluminium and wood.

Embroidery of Coded Designs

Students apply what they learned and embroider their codes onto their Stitch Page.

Prototyping Ideas

Students begin to test their ideas, engage in consultations with Trainers whenever they need advice or help.

Pitch Preparation

Students work on their presentations, documenting their process and pitching what they have created.

 

 

 
11:30-12:30

From Flat to Form

Students transform their completed fabric Stitch Page into a functional product like a pouch or bag

12:30-13:00 Lunch
13:00-14:00

Coding with Turtlestitch

Students learn how to code with Turtlestitch to create a coded design to be translated into embroidery.

Introduction to Bianco

Students are introduced to Bianco, an app that translates drawings into embroidery

Design Thinking

What is Design Thinking? Empathize, Ideate, Design, Prototype, Test. .

Design Thinking Brief and Discussion

Students split into teams and given a design brief and problem statement to brainstorm and discuss.

Finishing Touches

Students complete their projects, ensuring that they have created a well designed and well made product.

Fashion Show

Students to present their pitches and products to a panel of judges who will award a winning team

 

 

14:00-15:00
15:00 Afternoon Snack and Home

Important Information Before Booking

Dropping Off

Kids will register at the registration table, receive their name tags indicating the camp they're attending, and be brought to class at 9 am.

Medical

A full-time nurse is available on-site every camp week for medication collection, first aid, and medical support. All Camp Asia staff are first-aid trained.

Food

Freshly cooked healthy lunches and snacks are provided daily. Inform us in advance of any dietary restrictions. Please note we follow a nut-minimisation policy. 

Bus Service

We offer a safe, convenient, and social bus service with stops near your home. Click here for more details.


For additional questions, you may contact us at +65 6289 5888 or email us at info@campasia.asia